Jacquard is the world’s first full scale digital platform created for smart clothing.
Jacquard is an initiative out of Google ATAP, which is a fast-paced, project-focused innovation group. Projects are developed at the intersection of ambitious science and urgent user needs.
Project status: ongoing
Project Description: Our design team at Method investigated the future of education, providing a glimpse into the future when artificial intelligence and virtual reality provide new types of immersive educational experiences to students all over the world.
View the full Medium article
Role: VR prototyping, user research, UI design, environment design
Project Type: Vacation and experience platform
Project Description: My team led the design for Carnival Corporation’s new initiative to overhaul the guest experience for all ten of its portfolio brands via a single connected technology platform. The design included both physical and digital experiences such as a line of connected wearables for all cruise guests, as well as a personalized digital platform enabling guests to create, navigate, and commemorate their dream vacation.
Role: Interaction design, visual design, and prototyping for mobile, web, and 4k touch.
Project Type: Software Redesign
Project Description: Project included a complete redesign of the Logitech Gaming Software (LGS), which is used to configure hardware accessories for PC gaming.
Role: Product Design, Strategy, Prototyping
Design Team: Mily McClelland, Ethelind Vu, Nic Bourquin
Project Type: Connected Home Interface
Project Description: Abode is a platform that brings together the disparate essentials that we have come to expect in the age of the connected home. Bridging the divide between physical infrastructure and digital data, Abode provides an interface to monitor energy, save water, keep the home secure, and stay connected with loved ones.
Role: Lead Product Designer
Project Type: Meditation Application for the Digital Generation
Project Description: Born in an always-on world where instant gratification and quick fixes are the new normal, Millennials have become known as the most distracted generation ever. A raft of research has shown how downtime and mindfulness are becoming increasingly necessary for synthesizing new information and ideas, but also for treating stress, depression, and addiction.
As Gandhi reminds us, “There is more to life than increasing its speed.”
Role: Product Design, User Research, Strategy
Project Type: Video Conferencing Platform
Project Description: Video conferencing products consistently struggle to stay relevant in a landscape of ever-changing technologies. We helped logitech come up with a new platform that radically rethinks the video conferencing system. In addition to a new hardware solution, we designed a digital platform for web, mobile, and touchscreen display.
Role: Product Design, Prototyping, Strategy
Project Type: Web Platform
Project Description: Shift is a platform that translates military experience into civilian skills. It was created to help place military veterans in top jobs in the technology industry.
There are 250,000 new veterans per year who would make truly exceptional operations, sales, and strategy hires, but recruiters have a difficult time understanding how their skills gained in the military translate to non-military jobs.
*In collaboration with Michelle W.
Role: Product Design, Strategy, Infographics
Project Type: Mobile + web platform
Project Description: TapdIn is a platform that helps fans get more flexibility in enjoying and attending live entertainment events.
Whether it's sports games, concerts, or theater performances, the platform helps people buy and sell tickets to any sold out event.
Role: Lead Product Designer
Architechie is an organization I co-founded with a group of former architects that bridges the gap between architecture and technology. The core group of founders is now working in fields including experience design, augmented reality, smart homes, bitcoin, and transportation innovation.
We hold workshops, guest lectures, and panel discussions, promoting discourse related to design, emerging technology, and the built environment.
Project Description: Treker redefines what it means to explore the world. Treker is a platform for the weekend warrior to record her new personal best, for the urbanite to explore new neighborhoods, or for the transplant to meet fellow explorers. Real time route updates alert users when hazards or construction arises. Geotagged photo sharing allows people to share their experiences with friends and compare routes. Voice control allows cyclists to remain hands-free while navigating the urban and rural landscape.
Role: UX, Visual Design
As the recipient of the Hart Howerton Travel Fellowship, I had the opportunity to travel to Northern Europe to research the influence and potentiality of emerging forms of design with water in the context of changing climate and impacts from industrial pasts.
HydroCities is a self-published book that brings together comparative case studies and best practices of environmental design, as well as interviews with leading designers, thinkers, and policy-makers from Europe and the United States.
The book is available for purchase here.